Frog Blog
  • Home
  • Author
Sign in Subscribe

dxvk

A collection of 1 post
An (unofficial) Vulkan Depth Bias Extension
vulkan

An (unofficial) Vulkan Depth Bias Extension

Why? D3D9 (Floating Point Depth Bias) D3D9 requires us to use floating point depth bias values -- this is an issue as Vulkan uses lowest representable value for the value (which is format based), however, we can't just multiply our way out of this problem, as this wouldn't work as
Jul 31, 2019 2 min read
Page 1 of 1
Frog Blog © 2023
Powered by Ghost