The past week, I have been working on an APITrace implementation for Direct3D 12, primarily for use for developing VKD3D-Proton (a D3D12->Vulkan translation layer.) Joshua-Ashton/apitraceTools for tracing OpenGL, Direct3D, and other graphics APIs - Joshua-Ashton/apitraceGitHubJoshua-AshtonThis work may be useful for people who are developing games or